alias w3 "wait; wait; wait;" alias mclose "w3; w3; slot10; w3; slot10; wait; slot10" alias "tot" "buy; menuselect 8; menuselect 2; menuselect 3; menuselect 3; menuselect 4; menuselect 5; buy; menuselect 1; menuselect 4; buy; menuselect 6; menuselect 7; menuselect 8; menuselect 6; mclose" alias "fara-pistol" "buy; menuselect 8; menuselect 2; menuselect 3; menuselect 3; menuselect 4; menuselect 5; buy; menuselect 6; menuselect 7; menuselect 8; menuselect 6; mclose" bind "f" "tot" bind "v" "fara-pistol" //¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦ //¦¦¦¦¦¦¦SETTINGS¦¦¦¦¦¦¦ //¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦ // //› der name "NONAME" // // //› Netsettings // alias "+sa" "+jump;+duck" alias "-sa" "-jump;-duck" gl_spriteblend 0 mp_friendlyfire 1 admin_lasers off admin_friendlyfire 1 mp_freezetime 0 bind space "+sa" cl_corpsestay "120" cl_righthand "0" cl_sidespeed "9999" cl_forwardspeed "9999" cl_backspeed "9999" cl_yawspeed "9999" cl_himodels "1" cl_solid_players "0" cl_movespeedkey "0.52" cl_anglespeedkey "0.67" cl_showfps "0" cl_updaterate "40" cl_cmdrate "40" cl_latency "-25" cl_cmdbackup "2" cl_dlmax "128" cl_vsmoothing "0.05" cl_dynamiccrosshair "0" cl_nosmooth "1" cl_smoothtime "0.1" cl_vsmoothing "0.05" cl_solid_players "1" cl_timeout "305" cl_nopred "1" cl_rate "8000" cl_pitchspeed "225" cl_pitchdown "89" cl_pitchup "89" cl_idealpitchscale "0.8" cl_minmodels "0" s_rolloff "1.0" s_doppler "0.0" s_distance "60" s_automin_distance "2.0" s_automax_distance "30.0" s_min_distance "8.0" s_max_distance "1000.0" s_leafnum "0" s_refgain "0.4" s_refdelay "4" s_polykeep "1000000000" s_polysize "10000000" s_numpolys "200" s_bloat "1.0" s_eax "0.000000" s_a3d "0.000000" s_geometry "0" s_reflect "0" s_reverb "0" s_usepvs "0" s_verbwet "0" s_occlude "0" s_occ_epsilon "0" s_occfactor "0" volume "1.40000" suitvolume "0" hisound "0.000000" bgmvolume "1.000000" _snd_mixahead "0.1" loadas8bit "1" snd_noextraupdate "1" snd_noextraupdate "1" hisound "1.000000" loadas8bit "1.000000" suitvolume "0.250000" crosshair "3.000000" fastsprites "0" fps_max "120" fps_modem "110" model "" gamma "3" brightness "5" graphheight "-10" hud_centerid "1" hud_fastswitch "1" m_filter "1" m_pitch "0.022" m_yaw "0.022" sensitivity "3.0" zoom_sensitivity_ratio "0.9000000" +mlook max_shells "1" max_smokepuffs "0" mp_decals "30.000000" net_graphpos "2" net_graphwidth "192" precache "1" net_graph "0" net_scale "5" setinfo ah "0.000000" setinfo dm "1.000000" setinfo ghosts "1.000000" setinfo vgui_menus "0" setinfo lefthand "0.000000" setinfo righthand "1.000000" setinfo lefthandle "0.000000" setinfo _vgui_menus "0" setinfo model "" setinfo rate "" cl_allowdownload "0" cl_allowupload "0" cl_cmdbackup "60" cl_cmdrate "99" cl_dlmax "1024" cl_download_ingame "0" cl_gg "0" ; alias cl_gg cl_lc "1" ; alias cl_lc cl_lw "1" ; alias cl_lw cl_resend "4" cl_updaterate "99" ex_extrapmax "1.2" ; alias ex_extrapmap ex_interp "0.06" rate "19999" sys_ticrate "200" ; alias sys_ticrate // //› c_* // c_maxdistance "200" ; alias c_maxdistance c_maxpitch "90" ; alias c_maxpitch c_maxyaw "135" ; alias c_maxyaw c_mindistance "30" ; alias c_mindistance c_minpitch "0" ; alias c_minpitch c_minyaw "-135" ; alias c_minyaw // //› cam_* // cam_command "0" ; alias cam_command cam_contain "0" ; alias cam_contain cam_idealdist "64" ; alias cam_idealist cam_idealpitch "0" ; alias cam_idealpitch cam_idealyaw "90" ; alias cam_idealyaw cam_snapto "0" ; alias cam_snapto // //› chase_* // chase_active "0" ; alias chase_active chase_back "100" ; alias chase_back chase_right "0" ; alias chase_right chase_up "16" ; alias chase_up // //› cl_* (no netsettings) // _cl_autowepswitch "0" ; alias _cl_autowepswitch cl_anglespeedkey "0.67" ; alias cl_anglespeedkey cl_backspeed "500" ; alias cl_backspeed cl_bob "0" ; alias cl_bob cl_bobcycle "0.4" ; alias cl_bobcycle cl_bobup "0" ; alias cl_bobup cl_chasedist "112" ; alias cl_chasedist cl_clockreset "0.100" ; alias cl_clockreset cl_corpsestay "60" ; alias cl_corpsestay cl_crosshair_color "255 255 255" cl_crosshair_size "small" ; alias cl_crosshair_size cl_crosshair_translucent "0" ; alias cl_crosshair_translucent cl_dynamiccrosshair "0" cl_fixtierate "7.5 ; alias cl_fitierate" cl_forwardspeed "500" ; alias cl_forwardspeed cl_gaitestimation "1" ; alias cl_gaithestimation cl_himodels "0" ; alias cl_himodels cl_idealpitchscale "0.75" ; alias cl_idelpitchscale cl_logocolor "000 000 255" ; alias cl_logocolor cl_logofile "skull" ; alias cl_logofile cl_minmodels "1" ; alias cl_minmodels cl_movespeedkey "0.552" ; alias cl_movespeedkey cl_needinstanced "1" ; alias cl_needinstanced cl_nosmooth "0" ; alias cl_nosmooth cl_observercrosshair "0" ; alias cl_observercrosshair cl_pitchdown "89" ; alias cl_pitchdown cl_pitchspeed "225" ; alias cl_pitchspeed cl_pitchup "89" ; alias cl_pitchup cl_pmanstats "0" ; alias cl_pmanstats cl_radartype "2" ; alias cl_radartype cl_righthand "1" ; alias cl_righthand cl_shadows "0" ; alias cl_shadows cl_showerror "0" ; alias cl_showerror cl_showevents "0" ; alias cl_showevents cl_showfps "1" ; alias cl_showfps cl_showmessages "0" ; alias cl_showmessages cl_shownet "0" ; alias cl_shownet cl_sidespeed "400" ; alias cl_sidespeed cl_slist "10" ; alias cl_slist cl_smoothtime "0.08" ; alias cl_smoothtime cl_solid_players "0" ; alias cl_solid_players cl_timeout "120" ; alias cl_timeout cl_upspeed "320" ; alias cl_upspeed cl_vsmoothing "0.045" ; alias cl_vsmoothing cl_waterdist "5" ; alias cl_waterdist cl_weather "0" ; alias cl_weather cl_yawspeed "200" ; alias cl_yawspeed // //› con_* // con_color "255 255 255" ; alias con_color con_fastmode "1" ; alias con_fastmode con_notifytime "1" ; alias con_nitifytime console "1" ; alias console // //› fs_* // fs_lazy_precache "1" ; alias fs_lazy_precache fs_perf_warnings "1" ; alias fs_pref_warnings fs_precache_timings "1" ; alias fs_precache_timings fs_startup_timings "1" ; alias fs_startup_timings // //› gl_* // gl_affinemodels "0" ; alias gl_affinemodels gl_alphamin "0.25" ; alias gl_alphamin gl_clear "0" ; alias gl_clear gl_cull "1" ; alias gl_cull gl_d3dflip "0" ; alias gl_d3dflip gl_dther "1" ; alias gl_dther gl_flipmatrix "0" ; alias gl_flipmatrix gl_fog "0" ; alias gl_fog gl_keeptjunctions "1" ; alias gl_keeptjuncions gl_lightholes "0" ; alias gl_lightholes gl_max_size "256" ; alias gl_max_size gl_monolights "0" ; alias gl_monolights gl_nobind "0" ; alias gl_nobind gl_nocolors "0" ; alias gl_nocolors gl_overbright "0" ; alias gl_overbright gl_palette_tex "0" ; alias gl_palette_tex gl_picmip "1" ; alias gl_picmip gl_playermip "2" ; alias gl_playermip gl_polyoffset "0.100" ; alias gl_polyoffset gl_reporttjunctions "0" ; alias gl_reporttjuncions gl_round_down "0" ; alias gl_round_down gl_spriteblend "1" ; alias gl_spriteblend gl_wateramp "1" ; alias gl_wateramp gl_wirframe "0" ; alias gl_wireframe gl_zmax "8192"" ; alias gl_zmax gl_ztrick "1" ; alias gl_ztrick // //› host_* (lan server) // host_framerate "100" host_killtime "0" host_limitlocal "0" host_profile "0" host_speeds "0" HostMap "de_dust" hostname "vct's bash0rbude" hostport "27009" ; alias hostport skill "1" ; alias skill servercfgfile "server.cfg" mapchangecfgfile "mapcycle.txt" mapcyclefile "mapcycle.txt" motdfile "motd.txt" lservercfgfile "listenserver.cfg" // //› port-settings // ip_clientport "27008" ; alias ip_clientport ip_hostport "27009" ; alias ip_hostport ipx_clientport "27008" ; alias ipx_clientport ipx_hostport "27009" ; alias ipx_hostport clientport "27008" ; alias clientport multicastport "27010" ; alias multicastport // //› hud_* // hud_capturemouse "1" ; alias hud_capturemouse hud_centerid "1" ; alias hud_centerid hud_deathnotice_time "3" ; ailas hud_deathnotice_time hud_draw "1" ; alias hud_draw hud_drawhisory_time "3" ; alias hud_drawhistory_time hud_fastswitch "1" ; alias hud_fastswitch hud_saytext_internal "1" ; alias hud_saytext_internal hud_saytext_time "3" ; alias hud_saytext_time hud_takesshots "0" ; alias hud_takesshots // //›joy* // joyadvanced "0" ; alias joyadvanced joyadvaxisr "0" ; alias joyadvaxisr joyadvaxisu "0" ; alias joyadvaxisu joyadvaxisv "0" ; alias joyadvaxisv joyadvaxisx "0" ; alias joyadvaxisx joyadvaxisy "0" ; alias joyadvaxisy joyadvaxisz "0" ; alias joyadvaxisz joyforwardsensitivity "-1" ; alias joyforwardsensitivity joyforwardtreshold "0.15" ; alias joyforwardtreshold joyname "0" joypitchsensitivity "1.2" ; alias joypitchsensitivity joypitchthreshold "0.175" ; alias joypitchthreshold joysidesensitivity "-0.8" ; alias joysidesensitivity joysidethreshold "0.15" ; alias joysidethreshold joystick "0" ; alias joystick joywwhack1 "0" ; alias joywwhack1 joywwhack2 "0" ; alias joywwhack2 joyyawsensitivity "-1" ; alias joyyawsensitivity joyyawthreshold "0.15" ; alias joyyawthreshold // //› m_* (Maussettings) // m_filter "1" ; alias m_filter m_forward "1" ; alias m_forward m_pitch "0.024" m_side "0.8" ; alias m_side m_yaw "0.024" ; alias m_yaw sensitivity "2.50" zoom_sensitivity_ratio "1.240" ; alias zoom_sensitivity_ratio // //› max_* // max_queries_sec "5" ; alias max_queries_sec max_queries_sec_global "30" ; alias max_queries_sec_global max_queries_window "40" ; alias max_queries_window max_shells "0" ; alias max_shells max_smokepuffs "0" ; alias max_smokepuffs //› net_* // net_chokeloop "0" ; alias net_chokeloop net_drawslider "0" ; alias net_drawslider net_graph "3" net_graphpos "1" ; alias net_graphpos net_graphwidth "140" ; alias net_graphwidth net_log "0" ; alias net_log net_scale "5" ; alias net_scale net_showdrop "0" ; alias net_showdrop net_showpackets "0" ; alias net_showpackets graphheight "120" ; alias graphheight // //› r_* // r_bmodelhighfrac "4" ; alias r_bmodelhighfrac r_bmodelinterp "0.800" ; alias r_bmodelinterp r_cachestudio "1" ; alias r_cachestudio r_cullsequencebox "1" ; alias r_cullsequencebox r_decals "30" ; alias r_decals r_drawentities "1" ; alias r_drawentities r_drawviewmodel "1" ; alias r_drawviewmodel r_dynamic "1" ; alias r_dynamic r_fullbright "0" ; alias r_fullbright r_glowshellfreq "2.500" ; alias r_glowshellfreq r_lightmap "0" ; alias r_lightmap r_mirroralpha "0" ; alias r_mirroralpha r_mmx "1" ; alias r_mmx r_norefresh "0" ; alias r_norefresh r_novis "0" ; alias r_novis r_speeds "0" ; alias r_speeds r_traceglow "1" ; alias r_traceglow r_wadtextures "0" ; alias r_wadtextures r_wateralpha "1" ; alias r_wateralpha // //› other grafiksettings // ati_npatch "0" ; alias ati_npatch ati_subdiv "0" ; alias ati_subdiv bottomcolor "255 255 255" ; alias bottomcolor brightness "10" ; alias brightness crosshair "1" ; alias crosshair d_spriteskip "1" ; alias d_spriteskip default_fov "100" ; alias default_fov dev_overview "1" ; alias dev_overview edgfriction "2" ; alias edgfriction fastsprites "1" ; alias fastsprites fps_max "60" ; alias fps_max fps_modem "0" ; alias fps_modem gamma "5" ; alias gamma lambert "1.5" ; alias lambert lightgamma "2.5" ; alias lightgamma model "0" skin "0" team "2" texgamma "2" ; alias texgamma vid_d3d "0" ; alias vid_d3d viewsize "120" ; alias viewsize // //› room_* // room_delay "0.500" ; alias room_delay room_dlylp "2" ; alias room_dlylp room_feedback "0.800" ; alias room_feedback room_left "0.800" ; alias room_left room_lp "0.800" ; alias room_lp room_mod "0.800" ; alias room_mod room_off "1" ; alias room_off room_refl "0.800" ; alias room_refl room_rvblp "0.800" ; alias room_rvblp room_size "0.800" ; alias room_size room_type "15" ; alias room_type // //› s_* // s_2dvolume "1" ; alias s_2dvolume s_a3d "0" ; alias s_a3d s_automax_distance "30" ; alias s_automax_distance s_automin_distance "2" ; alias s_automin_distance s_blipdir "0" ; alias s_blipdir s_bloat "2" ; alias s_bloat s_buffersize "65536" s_distance "150" ; alias s_distance s_doppler "0" ; alias s_doppler s_eax "1" ; alias s_eax s_geometry "1" ; alias s_geometry s_leafnum "0" ; alias s_leafnum s_materials "0" ; alias s_materials s_max_distance "1200" ; alias s_max_distance s_min_distance "8" ; alias s_min_distance s_numpolys "200" ; alias s_numpolys s_occ_epsilon "1" ; alias s_occ_epsilon s_occfactor "0.150" ; alias s_occfactor s_occlude "0" ; alias s_occlude s_polykep "1000000000" ; alias s_polykep s_polysize "10000000" ; alias s_polysize s_refdelay "4" ; alias s_refdelay s_refgain "0.420" ; alias s_refgain s_reflect "1" ; alias s_reflect s_reverb "1" ; alias s_reverb s_rolloff "1" ; alias s_rolloff s_show "0" ; alias s_show s_showtossed "0" ; alias s_showtossed s_usepvs "1" ; alias s_usepvs s_verbwet "0.250" ; alias s_verbwet // //› other soundsettings // _snd_mixahead "0.1" ; alias _snd_mixahead ambient_fade "250" ; alias ambient_fade ambient_level "0.1" ; alias ambient_level bgmbuffer "4096" ; alias bgmbuffer bgmvolume "0" ; alias bgmvolume hisound "0" ; alias hisound loadas8bit "0" ; alias loadas8bit nosound "0" ; alias nosound MP3FadeTime "1" ; alias MP3FadeTime MP3Volume "1" ; alias MP3Volume snd_noextraupdate "1" ; alias snd_noextraupdate snd_show "0" ; alias snd_show suitvolume "0.500" ; alias suitvolume volume "0.900" waterroom_type "14" ; alias waterroom_type // //› scr_* // scr_centertime "3" ; alias scr_centertime scr_connectmsg " Thx for playing with my Config" scr_connectmsg1 " Good Luck and Have a lot of Fun" scr_connectmsg2 "mfg victoria www.mymtw.de/member.aspx?id=123344" scr_conspeed "9999" ; alias scr_conspeed scr_ofsx "0" ; alias scr_ofsx scr_ofsy "0" ; alias scr_ofsy scr_ofsz "0" ; alias scr_ofsz scr_printspeed "100" ; alias scr_printspeed // //› spec_* // spec_autodirector_internal "1" ; alias spec_autodirector_internal spec_drawcone_internal "1" ; alias spec_drawcone_internal spec_drawnames_internal "1" ; alias spec_drawnames_internal spec_drawstatus_internal "1" ; alias spec_drawstatus_internal spec_mode_internal "4" ; alias spec_mode_internal spec_pip "3" ; alias spec_pip spec_scoreboard "0" ; alias spec_scoreboard // //*color* // topcolor "255 255 255" ; alias topcolor traceralpha "0.500" ; alias traceralpha tracerblue "0.400" ; alias tracerblue tracergreen "1.000" ; alias tracergreen tracerlength "0.900" ; alias tracerlength traceroffset "40" ; alias traceroffset tracerred "0.800" ; alias tracerred tracerspeed "8000" ; alias tracerspeed // //› v_* // v_centermove "0.150" ; alias v_centermove v_centerspeed "500" ; alias v_centerspeed v_dark "0" ; alias v_dark // //› violence // violence_ablood "1" ; alias violence_ablood violence_agibs "1" ; alias violence_agibs violence_hblood "1" ; alias violence_hblood violence_hgibs "1" ; alias violence_hgibs // //› voice_* // voce_avggain "0.500" ; alias voce_avggain voice_clientdebug "0" ; alias voice_clientdebug voice_dsound "1" ; alias voice_dsound voice_eax "0" ; alias voice_eax voice_enable "0" ; alias voice_enable voice_fadeouttime "0.150" ; alias voice_fadeouttime voice_forcemicrecord "1" ; alias voice_forcemicrecord voice_inputfromfile "0" ; alias voice_inputfromfile voice_loopback "0" ; alias voice_loopback voice_maxgain "1" ; alias voice_maxgain voice_modenable "1" ; alias voice_modenable voice_overdrive "1" ; alias voice_overdrive voice_overdrivefadetime "0" ; alias voice_overdrivefadetime voice_recordtofile "0" ; alias voice_recordtofile voice_recordtofile "0" ; alias voice_recordtofile voice_scale "1" ; alias voice_scale voice_showchannels "0" ; alias voice_showchannels voice_showincomig "0" ; alias voice_showincomig // //› der ganze abschaum der überall sonst aussenseiter wäre // vgui_emulatemouse "1" ; alias vgui_emulatemouse showpause "1" ; alias showpause clockwindow "0.5" ; alias clockwindow com_filewarning "1" ; alias com_filewarning coop "0" ; alias coop deathmatch "0" ; alias deathmatch direct "0.9" ; alias direct developer "0" ; alias developer fakelag "0" ; alias fakelag fakeloss "0" ; alias fakeloss hpk_maxsize "0.1" ; alias hpk_maxsize logsdir "logs/" lookspring "0" lookstrafe "0" //› //› copyright und so :) //› //› vct ownage ©2004 by vct //› vct@gmx.de or #csconfigs for more info //› Ich übernehme keinerlei Haftung für angebliche Banns oder ähnlihen Phänomenen durch diese Config. //› /////////////////////////////////////////////////////////////////////////////////////////////////////////